Building a RESTful web service takes a lot of thought with regard to how scalable, secure, and simple that service needs to be. At its core, REST (Representational State Transfer) is stateless communication operated with all the usual HTTP methods (GET, POST, PUT, DELETE for example) all on clean URIs for manipulation of resources. For Cardiff-based developers, this means building endpoints that follow very logical patterns, such as /api/cafes for local business listings or /api/events for Cardiff festival data while returning structured (usually JSON) responses with the appropriate status codes (200, 404, etc.):
Some of the key things to consider with include:
The authentication (JWT/OAuth for secure access) Versioning (/v1/ prefix to maintain backwards compatibility) Caching (reducing repeat queries for Cardiff traffic/ tourism data) Documentation (Tools like Swagger for API clarity)
https://gordonirvingdesign.com/restful-web-service-tutorial.html I suggest writing your main game engine code in C++ because Android supports that with the NDK: It’s not necessarily easy to create a mobile game. It depends on various factors such as the complexity,
Building a RESTful web service takes a lot of thought with regard to how scalable, secure, and simple that service needs to be. At its core, REST (Representational State Transfer) is stateless communication operated with all the usual HTTP methods (GET, POST, PUT, DELETE for example) all on clean URIs for manipulation of resources. For Cardiff-based developers, this means building endpoints that follow very logical patterns, such as /api/cafes for local business listings or /api/events for Cardiff festival data while returning structured (usually JSON) responses with the appropriate status codes (200, 404, etc.):
Some of the key things to consider with include:
The authentication (JWT/OAuth for secure access) Versioning (/v1/ prefix to maintain backwards compatibility) Caching (reducing repeat queries for Cardiff traffic/ tourism data) Documentation (Tools like Swagger for API clarity)
For more info you can also visit : https://thewebdesignercardiff.co.uk/
https://gordonirvingdesign.com/restful-web-service-tutorial.html I suggest writing your main game engine code in C++ because Android supports that with the NDK: It’s not necessarily easy to create a mobile game. It depends on various factors such as the complexity,